Mac Cocoa |
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delovski
Joined: 14 Jun 2006 Posts: 3523 Location: Zagreb
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Posted: Fri Oct 10, 2008 12:25 am Post subject: Sound, Audio Recording & Playback |
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iphonedevsdk.com - Keeping iPod Music Playing
"Finally solved it, it's all to do with setting up an audio session and setting up
the category for it (e.g. ambient). This then allows you to use OpenAL to play
sound effects without interrupting the iPod music." |
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delovski
Joined: 14 Jun 2006 Posts: 3523 Location: Zagreb
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Posted: Fri Oct 24, 2008 12:11 pm Post subject: |
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iphonedevsdk.com - Playing MP3
"Take a look at the AudioQueue stuff (Audio Queue Services Reference) and
for an example, see AudioQueueTest - /main.cpp (though that'll probably want
porting to ObjC)." |
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delovski
Joined: 14 Jun 2006 Posts: 3523 Location: Zagreb
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Ike Kapetan
Joined: 17 Jun 2006 Posts: 3036 Location: Europe
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Posted: Thu Apr 30, 2009 4:42 pm Post subject: |
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MF - Suggestions for Sound Implementation...
"I want it to play effects (2 or 3 effects simultaneously), to have looped
sounds, and background music. " |
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Ike Kapetan
Joined: 17 Jun 2006 Posts: 3036 Location: Europe
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delovski
Joined: 14 Jun 2006 Posts: 3523 Location: Zagreb
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delovski
Joined: 14 Jun 2006 Posts: 3523 Location: Zagreb
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Posted: Thu Oct 22, 2009 2:54 pm Post subject: |
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MF - Detect Blowing into Mic
"How would I make an app so that when someone blows into the Microphone
(like smule) an image comes up?" |
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delovski
Joined: 14 Jun 2006 Posts: 3523 Location: Zagreb
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XNote Kapetan
Joined: 16 Jun 2006 Posts: 532
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delovski
Joined: 14 Jun 2006 Posts: 3523 Location: Zagreb
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Posted: Tue Sep 07, 2010 12:49 am Post subject: |
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Adam Allen - Give Your Game Dynamic Background Music
"Sorry to bring up those anxiety memories, but that is a great example of
dynamic background music. I'm going to show you how to add seamless
mood changing music that follows the action in your game." |
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delovski
Joined: 14 Jun 2006 Posts: 3523 Location: Zagreb
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