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Games Development

 
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delovski



Joined: 14 Jun 2006
Posts: 3524
Location: Zagreb

PostPosted: Tue Oct 19, 2010 12:04 am    Post subject: Games Development Reply with quote

theappleblog.com - The State of iOS Gaming: The Platform Matures

"While some things haven’t changed (physics games still show off the real
power of the platform), others have. Derivative titles are still successful
(look at Gameloft’s Gangstar: Miami Vindication, for instance), but consum-
ers are also clearly rewarding those developers who are focusing on expe-
riences tailored specifically to what the iPhone and iPad bring to gaming."
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delovski



Joined: 14 Jun 2006
Posts: 3524
Location: Zagreb

PostPosted: Tue Mar 08, 2011 7:18 pm    Post subject: Reply with quote

MF - Go Go Giraffe: Side-scroller game w/physics;
[see step-by-step dev. progress]


"Considering that we’ve never built a game before, I thought it’d be fun to
share with you guys our step-by-step progress; what went into development
and some of the challenges we had to face being the newbs that we are.
Hope this article helps you in your development as well!"
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XNote
Kapetan


Joined: 16 Jun 2006
Posts: 532

PostPosted: Mon Aug 01, 2011 2:55 pm    Post subject: Reply with quote

blog.gameized.com - The huge success of an AppStore failure

"Luís Fonseca, the lead developer for FingerKicks, said, “We’ve always
known about iPhone jailbreaking and of people who’d rather steal than
pay for someone’s hard work, but we had no idea the extent of this pr-
oblem and the sheer volume of people who willingly crack existing apps
just to save – or steal – 99¢.”"
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Ike
Kapetan


Joined: 17 Jun 2006
Posts: 3156
Location: Europe

PostPosted: Thu Nov 02, 2023 10:57 am    Post subject: Reply with quote

gamedeveloper.com - Game Loops on IOS

"A discussion on how to manage frame rates using IOS as an example."
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Ike
Kapetan


Joined: 17 Jun 2006
Posts: 3156
Location: Europe

PostPosted: Fri Nov 03, 2023 10:44 pm    Post subject: Reply with quote

gamedev.net - The Total Beginner's Guide to Game AI

... via https://www.reddit.com/r/gamedev/comments/96uaqq/the_total_beginners_guide_to_game_ai/

"This article will introduce you to a range of introductory concepts used in
artificial intelligence for games (or 'Game AI' for short) so that you can
understand what tools are available for approaching your AI problems, how
they work together, and how you might start to implement them in the
language or engine of your choice."
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